

But the shadows of the trees look darker than those of the buildings, so I'm skeptical about the latter possibility.Īgreed on the block with shadow idea idea > The trees might be done with Blocks in which the shadow is part of the Block definition, or maybe they're actually in 3D with cast shadows. Yes, probably it is a hatch plus a superhatch to add some noise. > It looks to me like paving could be one Hatch pattern for the grid part, and the shadings within that could be done with small Hatches of some fill pattern.

I'll need to make some experimentations to find the best result.

I've used a solid green as the base, then adding two ar-sand hatches with a different scale (light and dark green) I've then modified the thickness of the lines of the hatches, and this helps. I've tried your suggestion, by using multiple hatches one on top of the other, to add some noise to a solid green color. > For the grass, in new-enough versions of AutoCAD you can give a background color to Hatches, so they could just be a random-dots pattern such as AR-SAND, with a light green background color. I'm not trying to replicate exactly what a famous architect has done with his drawings, but I'm also open to suggestions about making a landscape less boring for example with the use of gradients and superimposed wrote: The "texture" part of the water looks more difficult to imagine in AutoCAD-style Hatching - is that a fading out of the pattern, not just a gradient in color? The water looks like at least a 3-color gradient in the background color, which also can't be done with a regular AutoCAD gradient Hatch, though possibly with two abutting each other. But the shadows of the trees look darker than those of the buildings, so I'm skeptical about the latter possibility. The trees might be done with Blocks in which the shadow is part of the Block definition, or maybe they're actually in 3D with cast shadows. It looks to me like paving could be one Hatch pattern for the grid part, and the shadings within that could be done with small Hatches of some fill pattern. I don't think you can do the right part of the waterfront building roof in an ordinary AutoCAD gradient Hatch, because of the curvature of the gradation, but a "straight" gradation might do as well for a shape like that.įor the grass, in new-enough versions of AutoCAD you can give a background color to Hatches, so they could just be a random-dots pattern such as AR-SAND, with a light green background color. The other buildings look like separate Solid Hatches in a lighter shade on the more "lit" surfaces and a darker one on the "shaded" surfaces, as well as the shadows on the ground. The only thing there that looks like a gradient to my eye is the waterfront building's roof, and the water.
